85 lines
1.6 KiB
Markdown
85 lines
1.6 KiB
Markdown
---
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include_toc: true
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---
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# hypothalamus.md
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Qui comprendiamo Hypothalamus. E' l'organo che si occupa di far "dormire" l'organismo, in maniera da rendere possibile i comportamenti che associamo alla modifica di forma organimisca, compresa quella neuronale.
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Expansions and modulations:
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- is expanded by: [ORGANISM](../../organism.md)
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## HYPOTHALAMUS
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```Gen
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HYPOTHALAMUS
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type: comprehension
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expansion:
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intrication:
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# Scope
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!ALWAYS: INTRICATION [ ref: &ORGANISM.!ALWAYS]
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!DAY: INTRICATION [ ref: &ORGANISM.!DAY ]
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!NIGHT: INTRICATION [ ref: &ORGANISM.!NIGHT ]
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# Context
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*??: INTRICATION [ ref: &??.*?? ]
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# Tub
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??: INTRICATION [ ref: &??._?? ]
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instantiation:
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# Context
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*??: CONTEXT []
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# Tub
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_OrganismicFatigue: TUB [ full: 60x, active: 30x, empty: 0x ]
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# Behaviour
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$: BEHAVIOUR [ behaviour: MAIN_HYPOTHALAMUS ]
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```
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### MAIN_HYPOTHALAMUS: !ALWAYS
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Qui gestiamo la fatica organismica.
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```Gen
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MAIN_HYPOTHALAMUS
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type: container
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activity_scope: !ALWAYS
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snippets:
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# *AP
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@: ACCUMULATOR [ snippet: DayNightCheckScope, rf: active 12x ]
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```
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#### *Fixed
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##### DayNightCheckScope
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Alternanza DAY NIGHT. Influenzata da intricazioni con tutto l'organismo, neuroni compresi.
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```Gen
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DayNightCheckScope: ( active: 60x )
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type: contextor
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in_context: *Fixed
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# la disattivazione e' la non attivazione
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condition: NOT ( OrganismicFatigue fullness )
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activate_scope:
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!DAY
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condition: ( OrganismicFatigue fullness )
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activate_scope:
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!NIGHT
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```
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